Thursday, 12 November 2009

Poor pennyless musicians!

Quick note, before it goes out my head....oh it's gone

not

About the musicians, they're practically NPC's, so maybe it would be a good idea to give them a bigger role in the game then we had originally envisioned? They can have a salery, have personal interests, problems, traits (eg Your drummer has been caught drink driving, permanent -5 something) You have these from start to end, so by the end it could be a pretty big list unless you had a time or size limit of the list. I think this'll be the first game that uses the Mafia War mechanics that didn't just focus on the player and only his/her feelings.

Thoughts?

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